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Marble Blast Clone

So, this project was my project for June 2018. The main purpose was to keep my hand in with game development over the summer, while also learning some new things. 

This was a challenging project to start, as I'd never done a ball-based game in Unity until this point. However, I eventually got something working, though it was far from perfect.


Sadly, due to personal injury, I wasn’t able to get this project as far as I would've hoped. I may come back to this later on, but for now it remains unfinished.

However just before getting back into University work for my second year I was able to get a bit more done, including a small menu as well as having the core functionally of the game working to an extent. 

As this was a project not intended for actual release, you can see download the project files and see what I did from the repository below...

Game Assets

Some of the assets that I made myself for this project

Mobirise



These are the start and end pad's. made in 3ds max. They have a twostep animation that makes them light up a tad.  

Mobirise




This is the finish sign, I still need to animate it and fix the light map uvw as it isn't perfect. 

Game Screenshots

Mobirise
A screenshot of the first level so far

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