Development Time: 4 Hours.
Platform: PC
Engine Used: Unity.
Programming Language: C#.
Project Role: Programmer / Artist

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The Development Process

This was made in 4 hours by myself as part of the Spooky micro jam at uni. I worked in a group of 4 to produce a wack-a-mole style game with a bone smashing pumpkins. I worked on the 3D models in the game, being the pumpkins and bone. I also made the player controls & bone animation.